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1. KBM vs DS3 - Balance - in Feedback/Requests [original thread]
When I play on the ps3, I use a ds3. When I play on the xbox, I use an xbox controller. When I play on a pc, I use a kb/m. Why do I state the obvious? Because it seems to fly right over the heads of some of these players that the world revolves ar...
- by Baron Rittmeister - at 2012.08.17 14:17:00
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2. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
I understand what you mean cheecham, but there are a few things I must point out as a devil's advocate. One, in the future you will be able to buy aur items with isk in the player market- they will be at a considerable markup. Players can buy aur ...
- by Baron Rittmeister - at 2012.08.16 14:27:00
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3. Keyboard and Mouse - Turn Speed - in Feedback/Requests [original thread]
First the kb/m users get what they want by being able to use even when the majority of players were against it. Now they complain that it's not easy mode enough for them. And after the devs juice the mice to the point of unbalance what will they c...
- by Baron Rittmeister - at 2012.08.15 22:53:00
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4. Idea for prototype buffing - in Feedback/Requests [original thread]
Then what's the point of dropping tens of thousands of isk and millions of sp to unlock and use weapons that don't even work. No way!
- by Baron Rittmeister - at 2012.08.06 23:02:00
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5. [request] HMG variations - in Feedback/Requests [original thread]
I can get on board with this idea. I don't use the hmg or heavy for that matter, but I think every weapon should have a few variants to make the customisation feel more personal. Look at the ar's and then the other weapons and it seems kind of odd...
- by Baron Rittmeister - at 2012.08.02 22:27:00
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6. NERF - in Feedback/Requests [original thread]
second that. the nerf bat is already bearing down on the re. So if I were you, spend the few points it takes to unlock them and do some trolling yourself while you still can.
- by Baron Rittmeister - at 2012.08.02 22:17:00
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7. [FEEDBACK] LOGI/MASS DRIVER - in Feedback/Requests [original thread]
I think probably one of the best ways to fix it is to make variants like they do with all the other weapons. Have an av model that has a higher direct dmg with a small blast radius and low splash dmg, then have an ap model that does lower direct d...
- by Baron Rittmeister - at 2012.07.31 15:03:00
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8. [FEEDBACK] LOGI/MASS DRIVER - in Feedback/Requests [original thread]
I hate that people even say that since it's a support type weapon that it shouldn't be able to kill. With that logic, neither should the smg. It's description reads,"to cripple and hinder" but yet we see the smg holding its own against other weapo...
- by Baron Rittmeister - at 2012.07.30 23:49:00
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9. POLL:/HIT DETECTION - in Feedback/Requests [original thread]
that's good reasoning for a game like BF, but this is not real life and normal rules of bullet velocities and such don't apply. We aren't even using bullets in this game, but plasma rounds.
- by Baron Rittmeister - at 2012.07.30 23:38:00
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10. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
I like the tac ar and have gotten a surprising number of kills with it for using only the standard. I like having it semiauto and even though it got a buff last patch it still doesn't do enough damage or the breach does too much. I'm okay with a l...
- by Baron Rittmeister - at 2012.07.30 23:35:00
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11. Remote Explosives - in Feedback/Requests [original thread]
that's part of the main problem is they get a major reward for very little sp investment. It arms waaay too fast; has way too large a blast radius, and can blow up after the carrier has been killed. The biggest gripe I have is being able to throw ...
- by Baron Rittmeister - at 2012.07.28 16:59:00
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12. Kill Credit - in Feedback/Requests [original thread]
i just thing wp and assists should be included on the final scoreboard to get an accurate showing of everyone's effort.
- by Baron Rittmeister - at 2012.07.28 16:54:00
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13. Feedback: how the creo ar balances against the others - in Feedback/Requests [original thread]
@protoman, riiiiiight. the creodron is fine and breach smg is op. That statement alone disqualifies you from making rational statements on ar's. Go back to general discussion telling people not to like regnum's posts. This section of the forum is ...
- by Baron Rittmeister - at 2012.07.28 16:49:00
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14. Feedback: how the creo ar balances against the others - in Feedback/Requests [original thread]
cuz the tac ar needs some tlc stat. While i don't want it to be buffed and then overused, I would love some common sense to be used and see that the other ar's dont match up with the breach.
- by Baron Rittmeister - at 2012.07.28 12:52:00
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15. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
Icy Tiger wrote: Goddamn youre a beast with that SMG. Yesterday, after a round of awesome teamwork with me and you (I was healing you) we ended up against each other in Ambush, and you literally ran circles around my Heavy. Thnx Icy, for the...
- by Baron Rittmeister - at 2012.07.28 12:48:00
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16. Accuracy while moving and kick need some work - in Feedback/Requests [original thread]
wouldn't having laser accurate weapons be more like CoD, duh. Not making much sense there furry.
- by Baron Rittmeister - at 2012.07.28 12:39:00
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17. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
as many know, i'm a religious smg user. While it fits in the sidearm slot, that doesn't mean it should be so ineffective that it can't compete with other weapons. As other weapons, out of the box the smg sux and you have to put a lot of sp ( I hav...
- by Baron Rittmeister - at 2012.07.27 22:47:00
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18. Accuracy while moving and kick need some work - in Feedback/Requests [original thread]
the hipfire is actually less accurate when you move. Watch the hipfire indicators on your screen. Stand still for a sec then move around and you'll see them get wider, and when you crouch it narrows a lot. I do agree that the ar's need more kick...
- by Baron Rittmeister - at 2012.07.27 22:38:00
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19. Feedback: how the creo ar balances against the others - in Feedback/Requests [original thread]
There have been many griefs about the creodron breach ar and with good reason. While I don't think it's op I do think it needs to be reviewed in comparison to the other ar's. The main issue is simply hit detection and the server not counting the n...
- by Baron Rittmeister - at 2012.07.27 20:53:00
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20. Sideline K/D, rank by points - in Feedback/Requests [original thread]
Second that, display the wp. I'd like to see how much I made in a match anyways.
- by Baron Rittmeister - at 2012.07.26 22:13:00
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